Out of syncs in water fights

:play_button: GAME INFORMATION

:backhand_index_pointing_down: These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.

  • GAME BUILD new Viking Saga Patch
  • GAME PLATFORM: Steam
  • OPERATING SYSTEM: Windows 10
  • :play_button: ISSUE EXPERIENCED

:backhand_index_pointing_down: DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD.

The game goes out of sync in naval fights, especially when microing mixed compositions with hulks involved. Often even happens without hulks involved like in the last rec from the 22nd with a Catapult Galleon and Galleons.

:play_button: FREQUENCY OF ISSUE

:backhand_index_pointing_down: How often does the issue occur? CHOSE ONE; DELETE THE REST!

more than 70% of the matches with water fights I play (FREQUENTLY)

:play_button: REPRODUCTION STEPS

:backhand_index_pointing_down: List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!

Here’s the steps to reproduce the issue:

  1. start a multiplayer 1v1 on a hybrid or water map and do prolonged navy fights, especially mixed compositions with hulks involved. Use box and line formation

  2. restore after the out of sync and it will usually keep happening

:play_button: EXPECTED RESULT

:backhand_index_pointing_down: What was SUPPOSED to happen if the bug you encountered were not present?

game keeps going

:play_button: GAME FILES (SAVE / RECORDING)

:backhand_index_pointing_down: Attach a SAVE GAME (.aoe2spgame) or GAME RECORDING (.aoe2record) of the match where you encountered the issue. Link it below if using an external file service.

They said in the Interview that this game went out of sync. The following short recs also went out of sync.

MP Replay v101.103.54800.0 @2026.09.26 235826 (1).aoe2record (890.8 KB)

MP Replay v101.103.54800.0 @2026.09.27 000251 (1).aoe2record (890.0 KB)

MP Replay v101.103.54800.0 @2026.09.25 192229 (2).aoe2record (803.5 KB)

MP Replay v101.103.54800.0 @2026.09.22 201143 (2).aoe2record (820.6 KB)