Pathfinding broken due to invisible walls

:arrow_forward: GAME INFORMATION

:point_down: These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.

  • GAME BUILD #: 101.101.61591.0 8647032
  • GAME PLATFORM: Steam
  • OPERATING SYSTEM: Windows 11

:arrow_forward: ISSUE EXPERIENCED

:point_down: DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD.

Units are unable to find a path through a clear opening which does not consist of any palisade or stone wall. The walls were recently destroyed and the rubble animation was present while units attempted to path through. Please check

:arrow_forward: FREQUENCY OF ISSUE

:point_down: How often does the issue occur? CHOSE ONE; DELETE THE REST!

  • Less than 25% of the time / matches I play (RARELY)

:arrow_forward: REPRODUCTION STEPS

:point_down: List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!
This behavior is rare and inconsistent, and therefore reproducibility is not guaranteed.

Here’s the steps to reproduce the issue:

  1. Villagers build a wall
  2. Wall is subsequently destroyed
  3. Units are unable to path through destroyed wall, while rubble animation is present

:arrow_forward: EXPECTED RESULT

:point_down: What was SUPPOSED to happen if the bug you encountered were not present?

Units would path through the opening in the wall

:arrow_forward: IMAGE

:point_down: ALWAYS attach a PICTURE (.jpg, .png, .gif) or VIDEO (.mp4, YouTube link) that highlights the problem.

image


Here’s a recording that shows the issue

:arrow_forward: GAME FILES (SAVE / RECORDING)

:point_down: Attach a SAVE GAME (.aoe2spgame) or GAME RECORDING (.aoe2record) of the match where you encountered the issue. Link it below if using an external file service.

MP Replay v101.101.61591.0 @2022.05.18 130522 (6).aoe2record (3.6 MB)

3 Likes

Hi @Villiams8152 !

We are now tracking this issue.

Thanks for your report!