-
Game Version: Age of Mythology: 100.18.9036.0
-
Build Number: 533324R
-
Platform: Steam
-
Operating System: Windows 11
Issue: Many pathing issues with my units. Units will not go where they’re told and they will sometimes dwindle around an area and not move.
Trigger Event: Playing as Chinese, when I set a spawn point to a further away Town Center, my Market will not even generate or spawn Mechanical Ox Caravan units out and give me an error that there wasn’t enough room. But if I set my spawn point directly in front of the Market or around it, the ox unit will appear and spawn normally. I thought it was my walls, maybe my walls are CAUSING this issue? But after I built my walls, I put my market in a compound surrounded by walls with gates. And then even after destroying them, this issue persisted… Putting them onto a Town Center close by did not result in this issue. Almost within view of the Market and Town Center in the same view of my screen.
This might be a late game issue as well.
Repro Steps:
- Create standard Skirmish game playing as Chinese in a 1v5 FFA match.
- Get to late game, Mythic Age, and surround your base with various walls, always with gates to go through (just in case).
- Separately create a pretty large segment of walls around a market and then set the spawn point far away to a very far away Town Center.
- Make sure there are lots of units in the game on enemies, max populations for everyone. leave enough room for your ox carts.
- Start producing Mechanical Ox Caravans.
- Then set a spawn point on the closest Town Center to your Market and test to see if Mechanical Ox Caravans generate, which they did for me.
- I also set a spawn point directly in front of my Market and they spawned too.