Pathing Pathing Pathing

  • Game Version: Standard / Premium / DLC

  • Build Number: (In-game in Settings Menu)

  • Platform: Steam / Microsoft Store / Xbox / PlayStation

  • Operating System: Windows 11 / Windows 10 / Windows 8 / Windows 7 / Mac / Linux

Issue:

When you a move or right click to attack a unit, the units do not follow the unit/waypoint, they will either go in a completely random direction, or will go to where the unit was at time of setting the waypoint.

This means if a unit is moving, your units will not follow the enemy unit, they will just go to where the enemy unit once was, or somewhere completely different.

This is not a one off bug, this is happening dozens of times per game, making it almost impossible to play with competitive integrity. Everything needs baby sitting to the nth degree, I’ve spoken with people in my clan and this kinda of bug is gamebreaking and means a lot of us are simply not playing the game because of it.

See video of one of the types of examples this can be. https://www.youtube.com/watch?v=1fqwOjCtEfY

Trigger Event:

Commanding a unit to attack a unit, very basic inputs.

Repro Steps:

Select a unit, right click enemy unit, observe chaos.

6 Likes

I’m having that issue. Pathfinding is worse after the last patch and also the shift commands do not work half of the time since last patch. It’s almost unplayable.

2 Likes

I reckon the current code is just a shit mountain, and touching any part of it could cause unexpected and hard-to-trace bugs.

1 Like

Same here. Attack move causes some of your units to ignore enemies and move past them, only to backtrack once they reach their rally point. This is very broken after the latest patch and wasn’t happening at all before.