An idea… Maybe some of the players can manage the ‘worst toxic players’.
the 6 highest ranked guilds and 6 guilds of highest ‘honour’; could each elect weekly a ‘man of judgement’ who could place a single ‘temporary token’ on any name, lasting 1 week.
If 3 tokens are on an account-name, it gets 1 days inability to enter the multiplayer community.
Each Extra token adds +1 days inability.
9 tokens = tot 7 days inability.
10+ tokens = a permanent token is placed on the account name, lasting 1 month. Stackable up to 4.
Weekly tokens only remains til next weekly election.
Each Token can obly be placed if words are added with reason, (curse-filter-required)
Guilds amongst these 12; has their 3 highest ranked and 2 selectables immune to suffering from token penalties during competetive seasons.
Each 100 games without a ‘player report’ should grant a player +1 Honour.
//this should prevent Power abuse and will affect non-ranked players who are toxic.
Since ‘loathing’ and ‘jealousy’ can appear, I cant find a solution to counter ranked-toxic players.