I am aware of the tiny buffs Inca received in beta patch but sadly those aren’t enough to save this civ… This civ has nothing outside the Imperial Unity FF, which isn’t even great… Incan units are terrible and their eco can’t even compensate this. Inca has no busted Church card, has no promoting unit, can’t get any trainable good mercenary unit via card and doesn’t even get cannons anymore if it goes Tupac Rebellion. They can’t even chase Goons… You are forced to always go 4 types of units in order to have a chance while others go 2 or 3.
Now look at this… Triple carded Incan unit vs double carded Crossbowmen. I believe the Crossbowmen misses the age III card.
If they successfully fix the poison bug then some of the changes shouldn’t be necessary, but 95 hp means they die after 4 hussar strikes (up 33% from now). The Bolas changes would really help their army not die so fast to artillery.
I don’t fully remember the changes suggested in the new patch, but at least a tag change on Bolas Warriors would help a lot. Bolas Warriors are pretty cool but unfortunately kinda awkward given the tags.
Bolass are less a$$ in melee which does help them at least…not die to their supposed counter as easily and makes the alliance card for them actually do something.
+1 range huaraca is nice but it’s still a huaraca. Please just make the tag not hvy infantry they need a seige archer tag or something for AK and these and maybe some other stuff like rams so they function more like art I swear the tags will always make this unit subpar but that’s not the scope of this discussion
Anyways iirc also some.hp boosts for kancha and if the proposed nerfs to top civs goes through and all inca changes stick, inca should go from D tier to like low c tier which I mean…take what we can right?