South America is awesome. But this war stricken land is laying in despair since the release of AoE2, eagerly awaiting the devs aid. Can you save it from being forgotten and misrepresented?
I wouldn’t object to an Italian split or the inclusion of more Balkan civs, like the Serbians or Romanians, but the game has shown enough love to Europe. It’s better to explore different regions like Africa, North America, or even fixing East Asia first instead of returning to the old continent.
Teutones, Bohemians and Burgundians already exist.
South America is an entire continent with 1 civilisation, Africa only has 3-4 (if you count the Saracenes as African) while Europe has almost 50% of all civilisations.
Aoe2 is a war game. TO ITS OWN DETREMENT Europe has many small fractions with innovative war strategies and technologies. I am not saying this is good. But essential for the game. A dutch civ brings e.g. many new techs and weapons to the table.
This is partly true for Asia, but not really for Africa and Southamerica. No gunpowder, wheels, even writing, or others. This already leads to physically wrong units like the slinger doing almost as much damage as a Hand canoneer, or Gbeto firing uncounting amounts of knifes
It looks like you are just not well informed about other parts of the world.
India alone could easily have as many factions as all of Europe. It has about the same population, diversity in landscapes and number of individual kingdoms and duchies as Europe but it only has 4 civilisations in AoE2.
Japan covers a similar amount of area and cultures as the Holy Roman Empire yet it just has 1 civilisation. And Japan definitely doesn’t have a shortage of internal wars.
How is that different from the Throwing Axeman?
Handcannons are pretty archaic weapons with very low fire rate and very low accuracy, they didn’t even have a trigger, you had the light a fuse for every shot. Try defeating 50 Slingers with an early 19th century bolt action rifle. You will probably have a bad time.
Slingers can fire pretty quickly and have a surprisingly large range.
I am sorry, 2 handcannoners would die to 10 peasants even if they hit everything.
handcannon is not a gun that rapid fires it needs alot of time to fire again. Its a boom stick. Also gbetos would not throw their weapons they used guns aswell. and as far as i know those guns were not hand cannons but muskets already at that time. correct me if i am wrong. There is a big time disparity.
The only civs I still would like to see from Europe are Romanians, Serbians, Croats and Aragonese. At one point, they were all present on the Balkan peninsula so it could be a Balkan DLC. It would add a Byzantine architecture set as well and reworked Byzantines.
I don’t think Romanians would be a good name for Wallachians/Moldova/Transylvania because they were not united up until 19th-20th century (1859 - Little Union and 1918 - Great Union).
No, no, no, no, no. We don’t need every tiny duchy to be a civ. What do these even offer as differences from the current Teutons? It’s clear with the latest DLC that divergent gameplay is important, not a civ where the only difference is they cook their meat slightly differently.
Frisians/Duch/Flemish could be one civi with a different tech tree.If I remeber correctly the frisians did not have the standard european feudal system.
Swiss can also play different from teutons as they were an infantry civi.
Yeah I imagine handcannoners were still trained infantry soldeirs with sword and a handcannon, who can do 1 shot than if he gets charged, starts fighting whit a sword. And peasants are not trained well.
Prussia and Austria are pretty famous too but adding duchy names as civilizations shows a misunderstamding of both what civilization means and the peopkw you want to represent.
Like, we could make (imo unnecessary) cultural divisions for germany, but your choices are awful
Crossbows and gunpowder whole reason for displacing the bow was easy of usage. While some nations had well trained hand cannonners not all were well trained or well equipped