Buddhist Monks do not spread their debuff between units in the opponent’s army.
They waste their ability debuffing the same units, then as their ability is on the cooldown they run into the melee and die. As they have no attack range, they even get in front of your melee units. If autohealing is enabled, they waste their time on extremely slow half speed battle healing instead of casting abilities.
30 monks behind your army debuff like 5 units in the opponent’s army 4-6 times. If they cast the ability at all getting into casting range instead of healing. The closest units that are the ones that are going to die a few seconds after anyway.
They are unusable in practice.
Please fix them by making them spread the debuff between units, prioritizing units without a debuff applied and without being targeted by another monk in a wide range, giving them a 0 attack animation like Mehter has to prevent them from running into death when autohealing is off, and prioritizing casting debuff ability over healing when autohealing is on.