It was one of the best features of ESOC patch, but somehow didn’t make it into a game. When one player has a connection loss, he just resigns. No chance for a rehost, no nothing. The game is still having some issues, but me and my friends have been playing almost from the start. One of us sometimes has a short connection loss, and the game doesn’t give him the option to reconnect or anything, but kicks him completely. We don’t even get to save and exit the game. THAT WOULD BE ALL WE NEED. 80% of the game crashes that happened to us could have been made less severe, if the game allowed a save&exit option on connection loss with another player. Huge mistake in my opinion, especially because the whole multiplayer scene would benefit from such a backup-option.