PLEASE IMPROVE THE GAME

First if im here instead of playing the game is because something is wrong and cant stand anymore. i wont talk about the terrible pathing or the unbalance units. that swing over time. im here to talk about every day experience since 5years ago!!.

1st- tg elo system doenst work properly. when you allow players to make teams with dif elos you are making it usless. you should NOT ALLOW DIF ELOS TEAM PLAY RANKED. MAKE THEM PLAY CASUAL NOT RANKED!!

WHY? example 1: when a 1k elo plays with 2k elo friend. he makes him win. he grew him up to 1k5 in tg. then when he plays solo, he isnt that elo. he ruins an inocent random teamate experience by making him lose and not enjoy a fair game. when this repeats (happends all the time) because losing games to higher elo enemy in team, or having a lower fake elo player in your team, you ended up decreasing -100/-200 elo easily and thats not fun anymore. playing with anyone 1k3/1k4 when you are +100 or more elo than them its not fun. its a waste of time and suffering.

i rather waited 15min in order to play a fair elo game than to play in a -100 elo team at avarage level. DEVS understand this: 1.3k player cant play 1.5+ player!! Making 2k play against 1k5 its no problem. he will for sure lose, but will at least make army and be fun for both. but dont make 1k5 play 1k2 bc its boring and abusive! their uptime is slow. their army production is nule. SO MAKE TWO EXCLUSIVE ZONES WHERE ARROUND 1k5 ITS THE BREAKNIG LINE. 1.499k WILL NEVER PLAY AGAINST 1.5k.

IF YOU DONT FIX THIS AT LEAST LET ME CANCEL THE GAMES IN LOBBY WITHOUT HAVING TO alt+f4. OR LET ME CHOSE HOW MANY DIF ELO IM WILLING TO PLAY WITH AND AGAINST WITH RANGE ELO SEARCH GAME OPTION. YOU CANT DECIDE OVER PLAYERS ITS OUR TIME AND ENJOYMENT YOU CANT DECIDE OVER US MAKING UNFAIR MATCHS THAT ARE NOT FUN. YOU CANT!

PLEASE IGNORE CLANS TOXIC KIDS WHO WILL ANSWER THIS POST IN FAVOUR OF PLAYING RANKED WITH FRIENDS TO ABUSE WITH HIGHER ELO FRIEND. AND REFLECTO FROM A MOMENT. MY SAD EXPERIENCE THROUGH THIS YEARS ITS KNOWLAGE OF A PROBLEM THAT WILL HAVE COSEQUENCES. AT LEAST FOR ME I TOUGHT ABOUT UNISTALLING FEW TIMES.

3th- im tired of losing points to dropers (wont say nationality) and having to wait 5 min if not i recive 30min penalization. ITS ABSURD!! IF YOU QUIT AFTER AN ALLY DROPPED/QUIT YOU CANT BE PENALIZED!! ONLY THE 1st PLAYER DOING IT SHOULD BE, OR NONE IF IT WAS A DISCONECTION BEC OF GAME FAULT. (reason why im here is b this just happened. a chinse dropped and i quit and have to wait 30min, its ridiculous!)

False. There is only so much you can do alone to carry your teamate. Double/triple the better or worse player and you win.

Great, then we will ahve Elo inflation

How? what you say makes no sense. if a player disconect or resign or is afk for too long.. one team lost elo and the other lucky one wins. whats would be wrong in quiting without penalization in those scenarios? how can i inflate my elo intentionaly? the only actual way to inflate elo is to team with 2k elo friend with low elo in tg. and only works until enemies are better than 2k+nob.

but the problem is that 1k5 games arent 4x 1k5 in same team. it should but its not. you are matched in team with 1k2/1k3/1k4. so its so wrong. 99% times its 2k+nob vs 1k2+1k5

A while back, I conducted a few interviews with various players on Discord, and what I noticed was that if you take a 1500 Elo player and a 1000 Elo player, they don’t play like two 1250 Elo players, but slightly worse.

That’s true, and that’s why I tend to avoid players with a negative win rate. If I end up in a team with a player like that in ranked matches, I’ll hit Alt+F4 without a second thought. How can you have over 16XX Elo TG and a 49% win rate? That’s sus.

A hard limit should be set fairly. 200? 300? It’s hard to say.

I can assure you that many 2k players would tell you they’re wasting their time. Forgive me, but I can’t comment on the rest of what you’ve said because it seems far too confused and full of resentment to me.


The solution would be to replace Elo TG with TrueSkill. For those who don’t want to get bogged down in all the technical details, there’s a system that tracks how much a player has contributed to the team’s victory and then deducts or adds points accordingly.

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This is quite unfixable unless its smurfing. I often check opponents maximum TG and 1v1 rating. that usually says something about him smurfing. If he is playing in TG 1350 and his max is 1700 its strange…

I actually didnt imagine a scenario that no one loses and no one wins points, is that what you meant? What I understood previously is that the dropper team dont lose points, but the winning will still get their victory points, which leads to inflation.

Though this “non-penalized” dropping might lead to some abusing. Dont want to play in a certain map? Disconnect your internet, no one lose anything then.

You all made your bed when you rolled over and accepted 3 Kingdoms lack of quality.

Don’t call it a grave, it’s the future you chose.

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