Fair point. But how would You see coat of arms that were added in Definitive Edition. Because every civilization besides name, language, unique units, have also unique coat of arms which mostly specify which nations it represents. Like for example Slavs has Kievan Rus emblem. You would like to remove them completely ?
Some divisions would still have to be made, since tehre was divergent cultural development. Britons would, for example, cover everything in the British Isles, such as Saxons, Scots, Welsh, Irish, Romano-Bretons and even the invading danes.
Puting an Iberians civ would already be a HUGE issue, since Porrtugal, Castille, Navarre and Aragon had different languages, social norms, army compositions, economies, and social hierarchies. But I would still only put a big Iberians umbrella.
Just pick one of them, possibly the oldest, or the most relevant through the period.
I would likely also change the flags in campaigns, where appropriate.
Kievan Rus was the most powerful slavic realm of the age, so I would keep that one.
Well, It can’t happend for AoE II now for sure, but seeing all those 8 civilizations from Age IV it seems devs are trying to design game to not create umbrellas anymore.
Because the community hates umbrellas, and would rather have specific political entities, rather than cultural groups, even if it would mean they would get an even more incomplete map.
I just want the Thai/Tai so we can have the elephant cannons
Elephant Cannons are not part of the Middle Ages. The only cannons taht were mounted on Elephants, were Jingals, which are from the 1800s. This is AoE3 territory.
Elephant cannons were used during the same time as Spanish invasion of the Aztec Empire. The Portuguese supplied them. The Bayinnaung campaign which is in this game is the same year.
No, they were not. Elephant Cannons were small, and only used in the 1800s.
They are no Medieval, at all.
I don’t know what to say but I’ve seen it in the movies Naresuan and Suriyothai. This game ends pretty late because the Burmese campaign is in the 1540’s-60’s.
Movies always have a lot of ahistorical garbage, like christian Scotsmen with facepainting like pagans.
This game is far from historically accurate so make with what you will.
So you would be cool with giving the Britons an Atom Bomb, because the Americans developed them?
There has to be a line drawn somewhere, and 1800s stuff should not be in the game.
If you take a good look, all the common Imperial Age units in the game, do not look like they are more advanced than the 1400s, even.
It would be silly to have anything over the 1500s.
True that movie had scots wearing kilts and blue face paint kinda like the woad raider. But still canon elephants would make a nice unit ingame even though it might not be historically correct.
Laughs in Gbeto for the unrelated Malians
I think elephant cannon might be a bit anachronistic for aoe2, but Siamese can have elephant muskets.
I still prefer to call them Siamese rather than Tais because Tais include too many peoples, including many tribes in Southern China that never really founded their own nation (some argue that Nanzhao was Tai but it’s still controversial, others say Nanzhao was more related to Tibeto-Burmans)
Except gunpowder elephants, there’re a few other potential unique units for Siamese (or Tais if you prefer)
- A light cavalry armed with glaive polearm and wearing rattan armor, not sure how it’s called in Thai, but it appears in some historical reenactments
- An unarmored (or lightly armored) infantry armed with twin swords, the technique of fighting with twin weapons is called Krabi Krabong in Thai. But then I reckon that it would be rather similar to Karambits.
- An infantry armed with the unique chopping polearm named “Mak”. But the problem is it’s not unique to Thailand, but found in neighboring SE Asian countries as well.
Overall the information is very scarce regarding Siamese weapons and armors.
Can you use the image instead of the link?
I cannot see whats on it rn
No worries, I already posted images
Yet they even avoided calling them Dahomey Amazons, and giving them MUSKETS, which were their signature weapons.
Muskets are not Medieval either. The game dpes not even have proper Arquebus, musch less Musket.
yes, I did forget to mention the Incans in my post, and they did appear in Forgotten Empires. I have already mentioned in many of my other comments on various others posts that Incans are a perfect civ to add to Age of Empires 2, and that they inclusion along with Mayans and Aztecs completes the representation of medieval North and South America.