Politely entitled suggestions

Since the FE team has an obvious infatuation with WC3 I think they should go full rip-off mode. I know the World Editor is in another dimension compared to aoe2’s integrated one, but there’s some stuff I believe would be possible to integrate.

  • Particle weather effects (map-wide or localized): Rain, blizzard, sun/moon rays, fog.
  • Improve the “night” map lighting into something more of just a bad washed out colour mood.
  • Tall city walls that function like cliffs.
  • Extra player colours.
  • Show radius on Map Revealer objects while in the editor.
  • Add LOS blockers.
  • Remove the engine cap on LOS.
  • Allow parentheses with strings on object names shown in the editor but not in-game.
  • Cinematic letterboxes, with the ability to turn off AI in the middle of “cutscenes”.
  • As always, more and more eyecandy objects, units, buildings, terrains, triggers, whatever!

Adding in sub-maps able to carry over information inside variables would open up crazy possibilities, though that one might be very overambitious. Think the Founding of Durotar campaign from WC3.

Better editor → better game → infinite fun

das it.

1 Like