It CAN be enabled in ranked.
If this feature was only enabled in custom/qm and cheaters would hack it into ranked, ok, then again that’s the fault of the devs for not auto-banning hackers or permabanning them at all.
You can’t blame it on the feature, it is just the Devs/decision makers who REFUSE to tackle the hackers and cheaters.
Why don’t we have a software like Vanguard in Valorant and league of legends?
The software detects ANY 3rd party software or modification to the game and INSTANTLY bans the player perma, hardware ban. Never being able to play the game again on their pc on any account.
So far about this.
Where is the solution for aoe4? Where are the mass perma bans? Where is the communication?
In low elo and high elo, absolutely no problem.
In low elo it would make the game more accessable for newbies and in high elo it wouldn’t make much difference anyways, because people don’t skip making vills anyways, but it would make the game more comfortable.
You don’t have an “unfair” advantage when using auto-train vill feature.
And a bronzie wouldn’t suddenly be conqueror.
There is absolutely no reason to keep the feature OFF the game.
I myself was conq2 in team, conq1 in solo (so not a new player) before I stopped playing and would have loved this feature to be added, because it let’s you focus on the fights and micro management more.
I would have loved to have auto-training for all military units and malian cows as well.
Don’t see any downside to it.
This game is extremely macro and multitasking-heavy compared to other RTS games and at the same time requires lots of strategic thinking.
It is just being made artificially harder by being a year 1998 game without such QOL features.
I would have loved auto-grouping as well.
That you can select a unit and group it, all other units of the same type will be grouped too.
Unfortunately Relic is not gonna do that because they are stubborn AF.
That’s one of the many reasons I left this 1998 beta game.