(POLL) Should the GRENADIERS use a musket as their weapon?

Sure, it also frustrates me how slow those units are when using the grenade launcher. I would prefer if they had musket reloading animation.

Everything you mention is interesting. I also had an idea of implementing Sappers, but I was thinking of these units more as an equivalent unit to Grenadiers for Native American civilizations.

I also believe that the idea of having a “siege infantry” category, as mentioned in this post, is feasible. I also consider that this “siege infantry” might not just be a “cheap version of artillery.” Cannons can still attack without a minimum range (it’s common for a falconet to destroy a group of pikemen even if they have reached the falconet). So, it could be interesting for the “siege infantry” to have a powerful melee attack, but this melee attack has a x0.5 penalty against cavalry.


???

I don’t think it’s convenient to make radical changes to a unit that has been around for 18 years.

However, it could be interesting to give a unit the behavior of an “Eevee” (multiple evolution)

As I mentioned, I would like any changes to the Grenadier to feel like “adding new content.”

Even in my idea of adding a new politician called “Army Reformer,” we could include “Line Grenadiers” in barracks and also add the “Sapper” in artillery foundry.

But well, that’s just my opinion. I’m liking how this post is shaping up :smile:

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