Currently, if a strict majority in a teamgame chooses the Prefer Random option, then everyone in the game goes random. Else, nobody goes random. I propose an alternative method where part of each team goes random.
Suppose two teams face each other. In team 1, x players choose Prefer Random, and in team 2, y players choose Prefer Random. Without loss of generality, we can assume that x is smaller than or equal to y. Then all x players from team 1 who chose Prefer Random, go random. From the y players from team 2 who choose Prefer Random, x are chosen at random, and they go random as well.
- Suppose in a 2v2 game, one player on each team chooses Prefer Random. In the current system, no one goes random. Under my proposed system, everyone who chose Prefer Random actually goes random, and everyone who didn’t, doesn’t.
- Suppose in a 2v2 game, everyone chooses Prefer Random except for one player. In the current system, this player would be forced to go random. Under my proposed system, this doesn’t happen, but his teammate and one player from the other team will still go random.
First of all, nobody who doesn’t want it is forced to go random.
Secondly, I do think people who do choose the Prefer Random option will go random more often. Under my proposed system, they don’t need a (strict) majority anymore to go random.