Yeah probably.
Aoe3 is indeed micro intensive because of that.
You make a mistake, you get HEAVILY and RIGHT AWAY punished and can usually not just pull out again, as in aoe2/4 and save most of your army.
Less spam apm, more mind attention on your army.
Also, it encourages you to keep your units together in order to outmass the enemy and win fights.
I feel units in aoe2/4 are scattered a lot more often.
To me the aoe3 snare feels right and it not being there in aoe2/4 feels very wrong to me, but I agree, that’s a personal thing.
Hmm, maybe I just gave up on that too quickly.
I just tried a few matches as I said, pretty much right after the release of aoe2de, when it was extremely laggy also, before it got patched.
I felt like my archers didn’t hit anything and I could never start a fight and make my enemy fight back instead of run away from me.
Part of that, of course, comes from the fact of not having heavy cav to engage and force him into a fight and decide the fight by microing.
I just felt like a fight would only happen if my enemy likes it to lol
I just checked, I got 440 matches 1v1 (only ranked, I didnt play unranked) in aoe4 on my 3 accounts together, stopped playing last season upon reaching conqueror1.
819 matches ranked team, mostly 2v2, peaking at conq2, close to conq3.
I’d say that is enough experience and game-understanding to confidently state, you can’t catch armies and force fights in this game.
At least not even close to how you can in aoe3(de).
Units are as slippery as eels in aoe2/4 if you compare it to aoe3de.
If you catch an outclassed army in aoe3(de), it’s a wipe.
If you catch them in aoe4, you might get a good mount of even just a few or none of them down.
Fair enough.
That makes sense historically.
I personally find that still a poor choice gameplay-wise.
Imo that breaks the countersystem and purpose of age2.
Why not stay age1 then, if you can’t create a fully capable army?
In aoe3 you have the fully circular countersystem in age2.
Stone (heavy cav), paper (archers/skirmisher), scissors (heavy melee infantry).
Age3 light cav and siege weapons come on top and compliment the countersystem.
I had been in love with that idea since I tried aoe3 the first time in 2005.
Your units feel strong and impactful at any age and you can counter any other unit.
Something which is (imo) not the case in aoe2 and aoe4.
In aoe2 units (cav) don’t feel impactful in Feudal age, in aoe4 they don’t feel impactful and maa have no counter by many civs age2.
Thank you a lot for the offer, I appreciate it! 
That is yet to be waited for, before one can be sure on that.
I’d say this depends highly on the pace of patching stormgate.
Current steam ratings are far from amazing, let’s see if this changes at full release.
If the game gets established as a proper competitive rts with a big scene, the aoe4 pro community might shrink to that.
That is quite certain, I agree.
Maybe it could also be a wakeup-call to the decisionmakers behind aoe4.
Finally give it worthy support and fix the still remaining big problems the game has had since pre-release.
Though I doubt anything will change for the pace of patching and the efforts (not) being put into the development of aoe4.
It’s been multiple years and the game is (imo) not even there yet, where it should have been at release.
Not positive for a big change…
Which is sad, because the game has/had massive potential to be incredible.
100%
I can’t remember having blamed things on pro players, other than ex-sc2 pros who were and are trying to push the game into a sc2-like direction.
I personally have blamed Microsoft/the Devs over and over and over again for abandoning the game and throwing it on the market half-finnished, not the pro players.
The pro players themselves keep asking for very much needed bug-fixes, changes and qol features, which the devs just don’t deliver, or deliver only after years or repeated begging.
The pros/fans can only ask/suggest, but if the Devs don’t bring the changes, who is to blame?
A good example is Aussie Drongo, who even created a thread in this forum, politely asking for the devs to work on the spectaror/caster mode, which seems quite abandoned, development-wise.
Before you mention it:
Aussie Drongo is not exactly a pro player, but he’s probably in the top5% if not better of the ranked players and had already been very high ranked and high skilled and experienced in aoe3(de) plus being a big streamer and youtuber for aoe3 and aoe4.