- Build 101.101.34223.0 4509956
- Platform Steam
Game client is updated with server data (game state is synchronizing as expected, I see units movment also that which are made by other players) but server isn’t waiting for my data to be recived so this result in my units executing commands with hudge delay, its imposible to play. Ping icon is always blue, its’t chaning state (like before when it was working correctly before “December Update”).
It’s just looks like FPS games when server is not waiting for client to update it state, but in this case im reciving server info (movment done by other players).
So when connection is “spiking” (connection quality is bad for short period of time) this make game unpossible to play, becouse of “micro interactions” (example: mangonel shoting to your crossbowmans).
- Simulate a bad connection quality
- Watch ping icon isn’t changing state and watch to server not waiting for data synchronization from client with bad connection
Screenshots don’t show nothing that can help in this case, becouse as I said before ping icon is not changing, I can upload some recoreded games if there are some connection/sycnhronization logs this could propably be useful.