PUP GAME CRASHING ALL THE TIME UNPLAYABLE

This never happen to me before with Aoe4, with this PUP the game is crashing all the time now. First I though it was related to getting the relics but now crashes again exactly when I build the age 3 landmark.

With Malies I did nto have any crash, with otos 30% of the games crashes and go back to desktop

(I) [17:07:51.671] [000012496]: WWise Terminating
(I) [17:07:51.671] [000012496]: Terminating SoundEngine
(I) [17:07:51.768] [000012496]: Terminating Streaming Manager
(I) [17:07:51.768] [000012496]: Terminating Memory Manager
(I) [17:07:51.774] [000012496]: Unloading step: [Debug Render]
(I) [17:07:51.774] [000012496]: Unloading step: [Render Anim]
(I) [17:07:51.774] [000012496]: Unloading step: [ShadowManager]
(I) [17:07:51.774] [000012496]: Unloading step: [IntersectUtil]
(I) [17:07:51.774] [000012496]: Unloading step: [SetShaderVariableCommandFunction]
(I) [17:07:51.774] [000012496]: Unloading step: [TeamColourCommandFunction]
(I) [17:07:51.774] [000012496]: Unloading step: [ActionCommandFunction]
(I) [17:07:51.774] [000012496]: Unloading step: [Loaders]
(I) [17:07:51.774] [000012496]: Unloading step: [TextureManager]
(I) [17:07:51.774] [000012496]: Unloading step: [ITextureUtil]
(I) [17:07:51.774] [000012496]: Unloading step: [Hotswapping]
(I) [17:07:51.774] [000012496]: Unloading step: [Alias]
(I) [17:07:51.774] [000012496]: Unloading step: [Havok]
(I) [17:07:51.822] [000012496]: Unloading step: [Cursor]
(I) [17:07:51.822] [000012496]: Unloading step: [Init Screen Background]
(I) [17:07:51.822] [000009508]: Unregistered essence thread: [Render_Thread]
(I) [17:07:52.431] [000005464]: Unregistered essence thread: [Simulation_Thread]
(I) [17:07:52.431] [000012496]: Unregistered essence thread: [Main_Thread]
(I) [17:07:52.431] [000012496]: Unloading step: [App Init Complete]
(I) [17:07:52.431] [000012496]: Unloading step: [dbImGui]
(I) [17:07:52.432] [000012496]: Unloading step: [User Data Shutdown]
(I) [17:07:52.445] [000012496]: Unloading step: [Game Modules Init]
(I) [17:07:52.446] [000012496]: Unloading step: [Game Hooks]
(I) [17:07:52.446] [000012496]: Unloading step: [AI subsystem]
(I) [17:07:52.446] [000012496]: Unloading step: [Graphics driver check]
(I) [17:07:52.446] [000012496]: Unloading step: [ModManager (RR deferred)]
(I) [17:07:52.486] [000012496]: Unloading step: [Autodetect Settings]
(I) [17:07:52.486] [000012496]: Unloading step: [Inventory]
(I) [17:07:52.486] [000012496]: Unloading step: [InitComponentFactory]
(I) [17:07:52.486] [000012496]: Unloading step: [InitThreadingModel]
(I) [17:07:52.487] [000012496]: Threading system shutdown
(I) [17:07:52.487] [000012496]: Unloading step: [InitGameActivator]
(I) [17:07:52.487] [000012496]: Unloading step: [Command DB]
(I) [17:07:52.488] [000012496]: Unloading step: [System Tests]
(I) [17:07:52.488] [000012496]: Unloading step: [Lua Tools]
(I) [17:07:52.488] [000012496]: Unloading step: [Lua Libraries]
(I) [17:07:52.488] [000012496]: Unloading step: [Telemetry]
(I) [17:07:53.003] [000012496]: Unloading step: [NetworkGlobal]
(I) [17:07:53.004] [000012496]: call to FlushJobs
(I) [17:07:53.488] [000012496]: call to FlushJobs
(I) [17:07:55.109] [000012496]: Beginning call to ~NetworkManagerInternal
(I) [17:07:55.109] [000012496]: ~NetworkManagerInternal is about to join threads
(I) [17:07:55.438] [000012496]: We have reached the end of ~NetworkManagerInternal
(E) [17:07:55.438] [000012496]: Socks::free: Socket 0/1360 did not close properly before being freed.
(I) [17:07:55.443] [000012496]: Automatch2Internal: Fade to black
(I) [17:07:55.443] [000012496]: AutomatchInternal: Fade to black
(I) [17:07:55.461] [000012496]: Unloading step: [Parental Control]
(I) [17:07:55.461] [000012496]: Unloading step: [Free RAM Check]
(I) [17:07:55.461] [000012496]: Unloading step: [Running in compatibility mode check]
(I) [17:07:55.461] [000012496]: Unloading step: [Multicore Check]
(I) [17:07:55.461] [000012496]: Unloading step: [Compatible OS Check]
(I) [17:07:55.461] [000012496]: Unloading step: [Compatible Architecture Check]
(I) [17:07:55.461] [000012496]: Unloading step: [Locale System]
(I) [17:07:55.461] [000012496]: Unloading step: [FilePath Filter]
(I) [17:07:55.461] [000012496]: Unloading step: [ModManager]
(I) [17:07:55.461] [000012496]: Unloading step: [ModDllSetup]
(I) [17:07:55.461] [000012496]: Unloading step: [ModPackManager]
(I) [17:07:55.461] [000012496]: Unloading step: [Game]
(I) [17:07:55.461] [000012496]: Unloading step: [ReflectPostExternalSystemsInited]
(I) [17:07:55.461] [000012496]: Unloading step: [EntityBlueprintManager]
(I) [17:07:55.461] [000012496]: Unloading step: [HandleIndex Manager]
(I) [17:07:55.461] [000012496]: Unloading step: [Modifier Callbacks Initialize]
(I) [17:07:55.461] [000012496]: Unloading step: [Property Bag Manager]
(I) [17:07:56.612] [000012496]: Unloading step: [Sound - Rtpc Event Database Init]
(I) [17:07:56.612] [000012496]: Unloading step: [Sim State Tree Manager]
(I) [17:07:56.828] [000012496]: Unloading step: [Property Bag Registration]
(I) [17:07:56.829] [000012496]: Unloading step: [SimApp]
(I) [17:07:56.830] [000012496]: Unloading step: [Family Manager]
(I) [17:07:56.830] [000012496]: Unloading step: [SimStaticApp]
(I) [17:07:56.831] [000012496]: Unloading step: [Localization]
(I) [17:07:57.461] [000012496]: Unloading step: [GameModule Pre Mod Interface Init]
(I) [17:07:57.461] [000012496]: Unloading step: [Prerequisite Entries]
(I) [17:07:57.461] [000012496]: Unloading step: [Prerequisite Manager]
(I) [17:07:57.461] [000012496]: Unloading step: [InitStateTreeManager]
(I) [17:07:57.461] [000012496]: Unloading step: [InitReflectSystem]
(I) [17:07:57.686] [000012496]: Unloading step: [MemoryEnvironment]
(I) [17:07:57.692] [000012496]: Unloading step: [Load Debug Symbols]
(I) [17:07:57.692] [000012496]: Unloading step: [Warnings]
(I) [17:07:57.692] [000012496]: Unloading step: [Load/Save Config Settings]
(I) [17:07:57.923] [000012496]: Unloading step: [User Folder Unloader]
(I) [17:07:57.923] [000012496]: Unloading step: [System Config]
(I) [17:07:57.923] [000012496]: Unloading step: [Lua Libraries]
(I) [17:07:57.923] [000012496]: Unloading step: [Lua GameBinding Traits]
(I) [17:07:57.923] [000012496]: Unloading step: [FileLogger]
(I) [17:07:57.923] [000012496]: Unloading step: [Load Scheduler]
(I) [17:07:57.924] [000012496]: Unloading step: [Place Debug Session File]
(I) [17:07:57.924] [000012496]: Unloading step: [Filesystem]
(I) [17:07:57.924] [000012496]: FILESYSTEM – filepath failed to remove alias, missing alias ‘stats’
(I) [17:07:57.924] [000012496]: Unloading step: [ArchiveManager]
(I) [17:07:57.924] [000012496]: Unloading step: [MathBox]
(I) [17:07:57.924] [000012496]: Unloading step: [StatGraph Stats]
(I) [17:07:57.924] [000012496]: Unloading step: [Statgraph]
(I) [17:07:57.924] [000012496]: Unloading step: [Render Window]
(I) [17:07:57.924] [000012496]: Unloading step: [Config File]
(I) [17:07:57.932] [000012496]: Unloading step: [Single Instance Check]
(I) [17:07:57.932] [000012496]: Unloading step: [Early Free RAM Check]
(I) [17:07:57.932] [000012496]: Unloading step: [Platform]

Application closed without errors