[PUP] July 2025 - Patch Notes

Revert the “Siege Engineers affecting ships” decision for two great benefits:

  • Teuton Castles, Turk Bombard Towers, and Korean Towers were not designed to be outranged and quickly taken down by non-elite Cannon Galleons. It’s not fair to diminish these civs’ range bonuses.
  • Siege Engineers affecting ships could be used as a cool bonus for a future naval civ.

Organ gun why reduce they range again, from previous nerf they are more weak, and Goth why take that bonus from them. :v oyyy Goth and portu now really bad

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What if they also removed the Organ Gun’s minimum range penalty?

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No, not the llamas. There’s a deer in your screenshot, in between the foxes and hares. It looks different from what I thought standard deer look like – I think it might just be that I’m not used to seeing them so zoomed in though.

Not sure what you’re getting at here. Alpacas are should be herdable since they’re domesticated. Why would they give gold though? Selling the wool? But you don’t kill an alpaca to get it’s wool…

I dislike this kind of change. It adds more complexity without adding more fun or actually improving gameplay. This is the kind of change that game developers should deliberately steer clear of.

I agree. On the other hand, I think it’s weird and inconsistent that food from animals doesn’t spoil if they’re killed by ungarrisoned villagers, but does spoil if they’re killed by the same villagers garrisoned in a town centre.

Two civs, I think, for the arctic fox (Vikings and Slavs). But yes, weird choices.

Just going to point out that arctic hares are American. As far as I know, there are no white hares native to Eurasia (except albinos, I suppose).

That said, I don’t think this is an indication of an upcoming Viking split or North American expansion.

Like the new assets, including things that were suggested not too long ago, such as event mod terrains, additional animals, and more love for Return of Rome.

Regarding the Donjon, I wish the non-attacking Donjon would get a Dark Age skin. It looks rather “advanced” compared to other Dark Age buildings. The Folwark even has the three different skins, so the Donjon could have two.

Highly doubt that they would add the Chronicles civs to regular ranked multiplayer, how would they justify that? But I would not be too surprised if the next Chronicles episode also added one or two campaign-less medieval “bonus civs” for use in ranked multiplayer, following the Romans, Khitans and Jurchens, so that the DLC is not irrelevant to MP-only players.

And hares with winter fur. But yeah, those are not arctic hares (though the latter could be used as a stand-in for hares with winter fur by scenario designers).

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Since when Persian Architecture is being suggested? And how much longer Dev’s will continue to dodge the suggestion?

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3 months ago I wrote:

Which makes me wonder… is it not that they want to add Achaemenids / Athenians / Spartans in ranked as well? I mean, they keep popping up in the regular game tech tree…

If this is true, it’s a good time for me to uninstall the game after about 3750 hours of play.

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  • Food from animals killed by Military or Buildings no longer spoils and can now be gathered by Villagers.

This is HORRIBLE, please revert

i made a topic about this:

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It’s not in the PUP notes, but it has been fixed.
Also Tanguts in Genghis Khan 3 finally are Khitan(guts).

HA! They likely kept that quiet because they knew how divisive that stinking civ is.

Well, it’s obvious now that the umbrella was intentional and not a result of poor research.

Praise the spaghetti monster for the Barbarossa mission fix then!

I like the anti-laming changes. Meat is meat, why shouldn’t it be gatherable because it was killed by enemy or TC. I know it’s a game and it’s a contraversial change, but it didn’t make sense and favored boring annoying strats over proper military and eco strats.

A proper laming function would be that military units can carry away some meat after a kill, but it reduces their speed and attack, so there is a trade-off to lames.

Yay! We love malice over incompetence -_-

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“We are pleased to announce that Achaemenids, Athenians and Spartans are now available in ranked multiplayer.” No justification required. (I should stress that I think this is an absolutely terrible idea. It’s bad enough that they’re now eternally in the scenario editor civilisation menu, and that they have so many medieval technologies available to them.)

Whoops, good point. I hadn’t realised some species of hare (though not the European hare I’m mostly familiar with) did that. Still, these hares are labelled as arctic hares.

I suppose the game already has Komodo dragons all over south east Asia and “wild chickens” [sic] that looks like domestic chickens literally everywhere, so why not arctic hares in Eurasia? (Once again, I should stress that I think this is a bad idea.)