PUP - May

I want the dsign to be optimal with enough options to play Arabia and water.
The last chieftans civ designs are the closest to Dravidians design if you ignore elephants. Now that we know how pathetic they are. Dark age and feudal age are getting buffed. Similarly Dravidians need some tempo advantage in dark age hence my suggestion.

Woots steel is a bloodly expensive tech which benefits a late game composition dravidians largely can’t go for. To incentivise more infantry play, medial corps should apply to infantry too. U can also buff urumi this way by moving away to heal. Makes a castle useful as well. Then the civ can play like death ball.

Why couldn’t it have replaced the useless ‘team bonus’? Bengal was pretty fertile. They did not need to trade for food.

They are still smoking the same.

Mapuche also comes into this bracket.