Hi there,
not sure if this is the right forum. I just noticed the terrible pathing in the PUP version and wanted to give feedback regarding that. The units just cant handle walls in any way. If they’re ###### ### click them outside, they always go the direct path and run into a wall, even if there’s a gate somewhere else. The gate doesn’t even need to be far away. 10 tiles away is enough for them to run into a wall and sometimes they even just go idle instead of finding the gate after they ran into the wall.
So please have a look at pathing before you release this.