concerning china I just tested the ff with the consulate age 1 and yeah I had the 6 redcoats at 7 min instead of 8min30 I believe, I think it may be a little too strong for the ff because let’s say we have 6 redcoats at 7 min + mm plus the batch of units that arrives at the same time of the wonder, it looks hard for your opponent to punish this ff i think
and in addition you save 200w of the crates of 700w age 2 which suddenly you can build a village instead and suddenly you are never outpop, I sincerely think that this card makes the ff insane, maybe this card should give less export, 100 its maybe too much, even if I understand the idea that the card is worth 200w + 100 export which gives 300 ress in the end, but there is also the xp that the building gives to its construction ( well its only 50 but still ) and the bo behind which is really very very good then
Regarding this card it should cost coin tbh because it’s still a mercs shipment right, why doesn’t it cost coin ?
especially since it improves the rate of fire of iron knight so it should definitely cost coin tbh
@vividlyplain interesting map btw I personally like it, I appreciate the fact that there is no naval point, very interesting
it might be necessary to put 2 boats instead of 3 I think, it makes some civs broken on this map (I let you imagine hauds for example or brit ), also the boats should be spawned each on their side, I find a little strange the fact that they are all in the same place at the beginning xD
Also I tried to launch some game on the map and each time I see that the bottom player has his food a little further than the top one, so maybe it’s me who is unlucky I dunno
this one most of the time