Purely hypothetical Ideas for new trash units

Actually… Could be a nice addition. What if this Eco Elephant function as resources gather point?
I know sounds weird, but could work and make a civ really unique.

Tentative stats:
Cost: 50F 50W
TT: 30 sec
HP: 200
Armor: 0/0 (benefices of Cav BS upgrades)
Attack: 4 melee (benefices of Cav BS upgrades)
Armor Class: Cavalry
Speed: 0.8
Available in TC from Feudal Age

Vils can drop resources in this Elephant.

Pros:
-no need to invest in new mining or lumber camps. High Eco mobility
-Gathering Elephant could function as defense, specially against archers and scouts.
-Could work as a military unit if needed. Low attack, but still have 200 HP

Cons:
-Impacts the vil creation by being trainable only from TC and 30 sec
-Weak against spearman because its armor class.
-Doesn’t help in walling.