GAME INFORMATION
These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.
- GAME BUILD #: 101.102.18071.0
- GAME PLATFORM: Steam
- OPERATING SYSTEM: Windows 10
ISSUE EXPERIENCED
DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD.
In the first scenario of the Pyrrhus campaign, after I have destroyed Antiochus’ Stables, the objective says that at least one allied Town Centre must stand until the timer runs out. However, when both of Antigonus’ Town Centres are destroyed, I am defeated, even though Demetrius’ Town Centre still stands.
FREQUENCY OF ISSUE
How often does the issue occur? CHOSE ONE; DELETE THE REST!
- 100% of the time / matches I play (ALWAYS)
REPRODUCTION STEPS
List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!
Here’s the steps to reproduce the issue:
- Play the first scenario of the Pyrrhus campaign.
- Destroy Antiochus’ Stables.
- Wait until Lysimachus destroys Antigonus’ Town Centres.
- Be defeated even though Demetrius’ Town Centre still stands.
EXPECTED RESULT
What was SUPPOSED to happen if the bug you encountered were not present?
I wasn’t supposed to be defeated until Demetrius’ Town Centre was also destroyed. (Which, to be fair, probably would have happened not long after.)
IMAGE
ALWAYS attach a PICTURE (.jpg, .png, .gif) or VIDEO (.mp4, YouTube link) that highlights the problem.
Here’s a screenshot from after my defeat, clearly showing “0/3 allied Town Centres remaining” and Demetrius’ Town Centre intact.
GAME FILES (SAVE / RECORDING)
Attach a SAVE GAME (.aoe2spgame) or GAME RECORDING (.aoe2record) of the match where you encountered the issue. Link it below if using an external file service.
SP Replay v101.102.18071.0 #(83607) @2023.05.28 183104.aoe2record (1.1 MB)
