QoL Suggestion for Shift Queue

Hi all,

right now when you go hunting with your villagers, they allways go back when the prey runs out of food even if the carry capacity is not full.

I tried to queue deer with stop commands, with commands to the ground and to the next deer, but as far as i can see it is only possible to circumvent that by hand.

There is a way to implement that and keep their default behaviour as it is:

Make shift queue recognize stop command. Than you could go: Deer -> Shift Stop -> Shift Deer > Shift Stop -> Shift Deer

That way you could take 7 villagers with hand cart, shift click on a group of 4 deer, and they would hunt them without going back.

What do you guys think about that idea?