Most of the QoL improvements have been really great but I’ve noticed a handful that other games do that are missing.
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CTRL+Click = Double Click - This is something that SC2 does and most people agree that you don’t even double click in the game. It’s vastly superior, faster, and more accurate. I see no reason for this not to be a thing in the game.
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Switching between different units/structures you have selected - Basically if you have multiple structures selected as far as I can tell you can’t swap between the primary selection to build out of the other structures. I find this is an absolute must to have with how nicely the control groups work now, so I can put multiple types of things on one hotkey.
Edit So this feature does exist in Age1 DE where you can cycle through each individual selected unit/structure, I’d prefer switching the grouping, but I’d take either. -
This one is almost more of a bug I feel, but when queuing up techs they all go onto one structure regardless of how many you have selected. This doesn’t happen with units, only tech, and I really don’t understand why, but it definitely needs a change.
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Being able to set players or self to spectator or player in multiplayer games, especially as host. It’s weird that you have to join in the spectator tab, I really don’t understand why you can’t just drag a person into a spectator role at anytime during game set up. Games like Starcraft have been doing it that way forever I don’t see why AoE2 DE can’t. It’s also very obnoxious in that if a player joins through invite or Steam join it only joins as a player not spectator, so being able to set it at any time fixes this issue entirely.
Edit In Age1 DE you could actually set your Civ selection to “spectator”, allowing you to set yourself to spectator after joining the game at anytime before starting the game. Why this isn’t a thing in Age2 DE is beyond me.