# Quechuan Diet increases Tokala Soldier and skull knight's trainpoints

**URL:** <https://forums.ageofempires.com/t/quechuan-diet-increases-tokala-soldier-and-skull-knights-trainpoints/230438>\
**Category:** III - Report a Bug\
**Created:** [May 8, 2023, 10:40am UTC](https://forums.ageofempires.com/t/quechuan-diet-increases-tokala-soldier-and-skull-knights-trainpoints/230438 "2023-05-08T10:40:00Z")\
**Posts on this page:** 6\
**Page:** 1

<div class="post-metadata">

**Author:** ![Hexooze](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/hexooze/32/132297_2.png) [@Hexooze](https://forums.ageofempires.com/u/Hexooze)\
**Post date:** [May 8, 2023, 10:40am UTC](https://forums.ageofempires.com/t/quechuan-diet-increases-tokala-soldier-and-skull-knights-trainpoints/230438/1 "2023-05-08T10:40:00Z")

</div>

### ▶ GAME INFORMATION

👇 _These details are CRITICAL; DO NOT skip them or your issue may not be reviewed._

- **GAME BUILD #:** 14.7908
- **GAME PLATFORM:** Steam
- **OPERATING SYSTEM:** Windows 10 / Windows 8 / Windows 7 / Mac / Linux

### ▶ ISSUE EXPERIENCED

👇 _DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD._

```auto
<tech name="NatChasquisMessengers" type="Normal">
~
<effect type="Data" amount="0.85" subtype="TrainPoints" relativity="BasePercent">
	<target type="ProtoUnit">AbstractInfantry</target>
</effect>
<effect type="Data" amount="0.85" subtype="TrainPoints" relativity="BasePercent">
	<target type="ProtoUnit">AbstractCavalry</target>
</effect>
<effect type="Data" amount="1.18" subtype="TrainPoints" relativity="BasePercent">
	<target type="ProtoUnit">xpDogSoldier</target>
</effect>
<effect type="Data" amount="1.18" subtype="TrainPoints" relativity="BasePercent">
	<target type="ProtoUnit">xpSkullKnight</target>
</effect>
~
</tech>

```

it’s BasePercent, 1+0.18-0.15=1.03

### ▶ FREQUENCY OF ISSUE

👇 _How often does the issue occur? CHOSE ONE; DELETE THE REST!_

- **100%** of the time / matches I play (ALWAYS)

### ▶ EXPECTED RESULT

👇 _What was SUPPOSED to happen if the bug you encountered were not present?_

```auto
<tech name="NatChasquisMessengers" type="Normal">
~
<effect type="Data" amount="0.85" subtype="TrainPoints" relativity="BasePercent">
	<target type="ProtoUnit">AbstractInfantry</target>
</effect>
<effect type="Data" amount="0.85" subtype="TrainPoints" relativity="BasePercent">
	<target type="ProtoUnit">AbstractCavalry</target>
</effect>
<effect type="Data" amount="1.15" subtype="TrainPoints" relativity="BasePercent">
	<target type="ProtoUnit">xpDogSoldier</target>
</effect>
<effect type="Data" amount="1.15" subtype="TrainPoints" relativity="BasePercent">
	<target type="ProtoUnit">xpSkullKnight</target>
</effect>
~
</tech>

```

---

<div class="post-metadata">

**Author:** ![coffeeco01](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/coffeeco01/32/29258_2.png) [@coffeeco01](https://forums.ageofempires.com/u/coffeeco01)\
**Post date:** [May 8, 2023, 10:46am UTC](https://forums.ageofempires.com/t/quechuan-diet-increases-tokala-soldier-and-skull-knights-trainpoints/230438/2 "2023-05-08T10:46:44Z")

</div>

thats by design, not a bug, its supposed to cancel out

---

<div class="post-metadata">

**Author:** ![Ekdal1378](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/ekdal1378/32/34504_2.png) [@Ekdal1378](https://forums.ageofempires.com/u/Ekdal1378)\
**Post date:** [May 9, 2023, 9:15pm UTC](https://forums.ageofempires.com/t/quechuan-diet-increases-tokala-soldier-and-skull-knights-trainpoints/230438/3 "2023-05-09T21:15:46Z")

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But its not the same quantity 0.15 vs 0.18

---

<div class="post-metadata">

**Author:** ![AnonymissPanda](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/anonymisspanda/32/31122_2.png) [@AnonymissPanda](https://forums.ageofempires.com/u/AnonymissPanda)\
**Post date:** [May 10, 2023, 3:29am UTC](https://forums.ageofempires.com/t/quechuan-diet-increases-tokala-soldier-and-skull-knights-trainpoints/230438/4 "2023-05-10T03:29:51Z")

</div>

That’s how percentages work, 0.85\*1.18 gets you back to 1.00

---

<div class="post-metadata">

**Author:** ![Hexooze](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/hexooze/32/132297_2.png) [@Hexooze](https://forums.ageofempires.com/u/Hexooze)\
**Post date:** [May 10, 2023, 8:05am UTC](https://forums.ageofempires.com/t/quechuan-diet-increases-tokala-soldier-and-skull-knights-trainpoints/230438/5 "2023-05-10T08:05:25Z")

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> [@AnonymissPanda](#):
>
> That’s how percentages work, 0.85\*1.18 gets you back to 1.00

That’s how relativity=“Percent” work, not relativity=“BasePercent”.

---

<div class="post-metadata">

**Author:** ![coffeeco01](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/coffeeco01/32/29258_2.png) [@coffeeco01](https://forums.ageofempires.com/u/coffeeco01)\
**Post date:** [May 10, 2023, 1:16pm UTC](https://forums.ageofempires.com/t/quechuan-diet-increases-tokala-soldier-and-skull-knights-trainpoints/230438/6 "2023-05-10T13:16:44Z")

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welp thats a weird little thing then, could be for some weird float math but from testing around doesnt seem to be the case so old bug then
