Questions about Editor triggers - concerning building foundations

  • Game Version: v.100.17.27932.0 (486684R)

  • Platform: Steam

  • Operating System: Windows 10

Issue: Editor: building foundations

I’m trying to make a scenario and therefor experimenting with some triggers.
I wanted to make it possible for norse villagers to build buildings.

I’ve done that by using the triggers:
Protounit: Remove train
Protounit: Add train
Protounit: Unforbid and Enable
Protounit: Set unit type - here i’ve added: Building, BuildingClass, EconomicBuilding, LogicalTypeUnitIsConstructed.
Protounit: Action Special Effect Active: Building, BuildingClass, EconomicBuilding, LogicalTypeUnitIsConstructed.

For the Villager Norse i’ve added:
Protounit: Set unit type - LogicalTypeNorseSoldierThatBuilds, CanBuild
Protounit: Action Special Effect Active - LogicalTypeNorseSoldierThatBuilds, CanBuild
But these last ones don’t seem to work.

My villager norse now has a hammer when pressing a building on a field to build. But it won’t automatically move towards and start building. And when i hover my mouse over the tent the villager won’t build it also when i press on the tent. The berserk instead can build it.