This “strat” has been broken (in tgs) since japan’s release; its extremely unfun and should ideally not exist or at least be severly nerfed.
1tc Susanoo fh with some kitsune harass into Raiju spam. And it works so well beacuse the dmg of the Raiju special attack can be stacked if its used simultaneously (by casting it manually). All you need is 3 Raiju to wipe a whole group of villagers.
And even though manually stacking Raiju specials with Amaterasu is already broken, Susanoo takes it to an extreme level beacuse of his incredible synergy with said strat:
- He unlocks Bushido too fast compared to Tsuko/Ama
- His bushido reward granting instant chunks of favor is both highly synergistic with this strat and (imo) too much resources up-front - a favor trickle or something completly different would be a much more healthy balance lever. Its not rare to see Susanoo players unlocking Bushido T2 at ~7-8:XX mins just by running around with 4-6 Kitsune, which grants the bushido favor reward at the perfect moment to start spamming Raiju.
- 33% reduced MU special cooldown means he can kill more villagers in a shorter timespan
- His unique tech granting bonus movespeed and true dmg not only facilitates the bushido gains during kitsune raids, it also makes chasing both kitsune and raiju almost impossible and extremly frustrating.
Seeing someone abuse the aforementioned susanoo raiju raiding strat to the absolute extreme vs someone casually playing amaterasu and using some raiju to raid (without abusing/stacking the special attacks) is night and day - and even then I would love to see some of the Raiju speed shifted towards other stats to lower frustration and increase counterplay to the raids.
This game perfectly showcases the issues I just described.