Rams stop before reaching the target

:arrow_forward: GAME INFORMATION

:point_down: These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.

  • GAME PLATFORM: Steam
  • OPERATING SYSTEM: Windows 10

:arrow_forward: ISSUE EXPERIENCED

:point_down: DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD.

When you use attack move to send an army with rams, rams among that army stop before reaching the target.

:arrow_forward: FREQUENCY OF ISSUE

:point_down: How often does the issue occur? CHOSE ONE; DELETE THE REST!

  • 100% of the time / matches I play (ALWAYS)

:arrow_forward: REPRODUCTION STEPS

:point_down: List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!

Here’s the steps to reproduce the issue:

  1. Create a generic army with rams added.
  2. Use attack move command to send them all towards an enemy camp.
  3. The army will go for the target but rams will stop once near some enemy buildings without attacking.

:arrow_forward: EXPECTED RESULT

:point_down: What was SUPPOSED to happen if the bug you encountered were not present?

Rams should attack buildings along with the rest of the army.

:arrow_forward: IMAGE

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:arrow_forward: GAME FILES (SAVE / RECORDING)

:point_down: Attach a SAVE GAME (.aoe2spgame) or GAME RECORDING (.aoe2record) of the match where you encountered the issue. Link it below if using an external file service.

Just ran the test, I can confirm. On their own, the rams perform the task perfectly, but as soon as the attack group includes any other unit, then the rams stop and stand still.

2 Likes

Thank you for this report @SamePorpoise303
We’re now tracking this issue :slight_smile:

1 Like