These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.
- GAME BUILD #: ######
- GAME PLATFORM: Steam
- OPERATING SYSTEM: Windows 10
DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD.
With Rangers sent, description of Siege Archery change to improve Rangers instead of Longbowmen. But the card doesn’t grant Range Siege Attack to Rangers if you send it.
I checked techtreey.xml and found out how this happened. It is the last line of DEHCRangers causes the bug:
<effect type=“SetName” proto=“Longbowman” newname=“113191” newrollover=“113194”>
This line changes all Longbowmen’s unit name to “Ranger”, which is useless as all Longbowmen will be transformed into another protounit, the Ranger. Then this line makes the description of Siege Archery change from improve Longbowman to improve Ranger.
Btw, new rollover strings of techs affected by Rangers card should be 113194, not 113193.
How often does the issue occur? CHOSE ONE; DELETE THE REST!
- 100% of the time / matches I play (ALWAYS)
List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!
Here’s the steps to reproduce the issue:
- Start a skirmish game as British, with Rangers and Siege Archery in deck.
- Send Rangers.
- Check description of Siege Archery and stats of Ranger after Siege Archery’s arrival.
What was SUPPOSED to happen if the bug you encountered were not present?
Description matches the effect.
ALWAYS attach a PICTURE (.jpg, .png, .gif) or VIDEO (.mp4, YouTube link) that highlights the problem.
Attach a SAVE GAME (.aoe3Ysav) or GAME RECORDING (.aoe3Yrec) of the match where you encountered the issue. Link it below if using an external file service.