I would like to create scenarios based on real world maps, but these are not available by default in the scenario editor. So, is there a way to generate real world maps for the scenario editor? E.g. by copying some script files into another folder? How would this work?
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Thanks for the link, this works for generating custom real world maps without vegetation, but actually I was looking more for a way to use the real world map generation that is already provided by the game for use in the scenario editor. Ideally a way to both use the land/water distribution as well as the generation of the vegetation and animals.
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