Pretty retarded that in the year 2020 if a player drops,their faction becomes completely useless to the rest of the team.
Alternatives:
- DONT cause almost all the dropped player’s units to become inactive
- AI could atleast gift their res to remaining players
- Make their units player controllable (ffs starcraft had this and could handle the seperate pop caps spread across multiple factions)
- Hand over control of dropped faction to an AI (ffs even easiest would be better than nothing)(Company of heroes 2 for reference)
Currently if a player drops (thanks latest patch for increasing these odds) its almost guaranteed a team game loss(if the teams were previosly balanced, or many times even if the superior team drops a player the likelihood of lossing sky rockets)
Current situation leads to massive negative player experience (thanks devs for not thinking of this in 2020)