Recorded game: dev missconfiguration when paused

This is not so much a bug bug but I guess more a missconfiguration by the developers.
When you pause a recorded game, the game pauses.
When you, during the pause, open the statistics to check what the upgrades are on the units, the game continues until you close the statistics again.

Can be reproduced in every recorded game.

The pause doesn’t matter, either via the pause button on the keyboard or in the recorded game with the II

Edit:
When the recorded game is ongoing and you view the statistics, the game is paused.
When closing the statistics, the game continues

Edit 2:
When the game is paused, the game also continues when opening the menu. So apparently it’s with every menu.
This edit 2 was made on the latest version 17.22308

New finding.
On version 17.22308, the recorded game x2 speed is now much slower than before
There is no higher speed than x2 so the recorded game to watch now is a LOT slower on the highest speed than before.