Relic Cart still unconvertible after Transport Ship sinks a year later

:arrow_forward: GAME INFORMATION

:point_down: These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.

  • GAME BUILD #: 101.102.14352.0 (#79888) 10843578
  • GAME PLATFORM: Steam
  • OPERATING SYSTEM: Windows 10

:arrow_forward: ISSUE EXPERIENCED

:point_down: DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD.
This can put several campaigns and scenarios in an impossible to win state. Fun fact, sink a Relic Cart in the editor and it respawns with 0 HP, sink a Relic Cart in Sundjata and it respawns with 75 HP.
The problem is the Relic Cart is unconvertible

:arrow_forward: FREQUENCY OF ISSUE

:point_down: How often does the issue occur? CHOSE ONE; DELETE THE REST!

  • 100% of the time / matches I play (ALWAYS)

:arrow_forward: REPRODUCTION STEPS

:point_down: List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!

Here’s the steps to reproduce the issue:

  1. Place a Relic Cart in a Transport Ship
  2. Sink the Transport Ship
  3. Try to convert the Relic Cart by bringing a unit near it

:arrow_forward: EXPECTED RESULT

:point_down: What was SUPPOSED to happen if the bug you encountered were not present?

It’s literally like artifacts in aoe1, not that complex.

:arrow_forward: IMAGE

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:arrow_forward: GAME FILES (SAVE / RECORDING)

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Hi @Thomas2Tommy
This was reported long ago, I talked with the team about this happening on PUP.
Thanks for the report!

It’d be nice if you can fix it. Then we could play Grand Theft Monument again, this time using an Artifact class unit with a Monuments Captured resource storage and have it work even if players accidentally sink their transport with the artifact inside :slight_smile:

Btw, i found this while messing with it in AGE and the scenario editor->test scenario, there’s another bug with relic carts where it’s either hard for them to autoconvert (present in base game) or hard for them to garrison in transports (not a problem in base game because no default task is set). If you set their default task to be autoconvert like sheep (currently they have no default task), then that lets them autoconvert much more easily, but then they won’t garrison in transports with a regular right click. They do garrison with shift click twice (shift click ground once next to the transport, then shift click the transport) or shift alt click the transport directly while the artifact is next to it. So that’s a sorta bug that isn’t really worth making its own thread, because it requires a modification be made to the game first to make it happen

@Felizon89 I attached a scenario where I try to test the relic carts state. It chats “dying”.
relic_cart_test.aoe2scenario (1.6 KB)