What is not possible?
Advanced Mill/Advanced Estate - Mills and Ć states are now free
If you have both cards on treaty or big team games you would regain at least 2000w from 2 Mills and 2 estates (at least)ā¦ These cards would actually BE very good cards
Just look who I answered. His idea of " some cards send faster than others" is not possible
The speed cards are send from the homecity,is set in the civs.xml
So you can only set the speed of a HC card arriving per civ, but not per card.
Sir @Breadalus while youāre here I would like to tell you the state of Aztec Great Temple of Tezcatlipoca Support card, currently itās an age 4 card that cost 1500 coin for 12 pet jaguar and it combat bonus. I donāt think there is any need for an age 4 card to buff combat to a unit that canāt be retrained since Jaguar are no longer trainable. Pet Jaguar used to be an addition on Aztec army to counter skirmishers if the player canāt train coyote due to lack of wood on late game, the other Aztec army are easily defeated by mass skirmishers (JPK, ERK, Puma, Skull Knight), while the other 2: the Slinger and the Arrow Knight deal very small damage and also resisted by the skirmishers ranged armor.
So I would like to propose change for that card to improve Eagle Scout combat instead by the same amount of 35% and also give it 3x multiplier vs infantry as well a 0.33 multiplier vs heavy infantry, so that unit will counter skirmishers but not musketeer, halberdier, and other heavy infantry. While weāre at it, please also allow the age2 Advance Scout card to also benefit the Eagle Scout, remove their build limit, allow them to be trained at town center, and give them 1 pop.
agreed that straight up redundant cards should be removed. even on legacy cards such the 6-7 rod shipment and 4-5 Cossacks would either be a noob trap or be overwhelming for the enemy player. they can also be modified to provide value in a different way other than be a worse version of an existing card.
I think landgrab is unhealthy for the game and should be removed, while improving advanced mills/plantations through hp/allowing villager garrison. greatly reducing the penalty of losing map control with just one card makes it too easy to turtle up and ignore the map.
In fact, China has a card that can speed up the arrival of shipping.
The game code is āResearchPointsā
Yes but thatās for the entire civ, and not for single cards
What I mean is that these cards have a certain label to make the Chinese card take effect. You can directly modify the label value
this is not an issue its just how the game was when u had to level up
thanks for working on that.
I found 2 other redundant card for haudeno (Mantlets).
I hope the list is complete now, but i cant guarantee it