[Request] ChargeTarget attribute modification trigger for editor

Hey folks, so this is basically more of a request to the devs than a discussion topic, but I could not find where else to put that.

While I was testing the new things on today update, I got stunned by the Lou Chuan combat style, able to pick different projectile depending on target category. Sadly, this is driven by an attribute we can’t modify it within the editor as for now.

Of course if the reason why this attribute is not available at the moment is crash occurence, feel free to close this topic.

But if there is no crash occuring, can we have it please devs ? :smiley:

Related to the Charge Projectile, we could have use of a “min range modification” for the charged projectile, for example for melee units so they can’t use their charged projectiles if they’re too close. (example a skirmisher like javeline attack style)