# \[Request\] Loading Dataset Mods

**URL:** <https://forums.ageofempires.com/t/request-loading-dataset-mods/72889>\
**Category:** II - Discussion\
**Created:** [March 1, 2020, 4:55am UTC](https://forums.ageofempires.com/t/request-loading-dataset-mods/72889 "2020-03-01T04:55:06Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![Juggernaut8704](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/juggernaut8704/32/203886_2.png) [@Juggernaut8704](https://forums.ageofempires.com/u/Juggernaut8704)\
**Post date:** [March 1, 2020, 4:55am UTC](https://forums.ageofempires.com/t/request-loading-dataset-mods/72889/1 "2020-03-01T04:55:06Z")

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Recent updates seem to have removed the pre-loading effect of data mods, which was very frequently used to use data mods on campaigns and scenario editor:

![](https://forums.ageofempires.com/uploads/default/original/3X/c/a/ca008adaac4fef07ff9aaf9d9f95f8da8d4a56aa.jpeg)  
This method is no longer working for DE after recent updates.

Please give us a way to permanently activate a data mod in mod loader so that we can use them on campaigns and scenario editor like other mods.

> [@DE2 : Requirements for next major update](https://forums.ageofempires.com/t/de2-requirements-for-next-major-update/68966/1):
>
> For the devs to add a button in the main menu that allows you to select and load a Mod Data set that becomes active immediately, thus allowing you to enter a campaign/Scenario/SAVED GAME or game editor with the Mod Data set loaded and activated, negating the current necessity to first enter “random map” game, select the data set, enter the match and then exit the match just to have the data set active.
> 
> Please, for us whom spend countless hours creating and endlessly testing and then using data set mods, this is a dire necessity.

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**Author:** ![Juggernaut8704](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/juggernaut8704/32/203886_2.png) [@Juggernaut8704](https://forums.ageofempires.com/u/Juggernaut8704)\
**Post date:** [March 17, 2020, 7:00am UTC](https://forums.ageofempires.com/t/request-loading-dataset-mods/72889/2 "2020-03-17T07:00:20Z")

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Also these updates have broken the saved games and replays of modded dataset. The game tries to load them on default dataset (instead of using mod dataset) and crashes with “failed to load game issue”

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**Author:** ![Juggernaut8704](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/juggernaut8704/32/203886_2.png) [@Juggernaut8704](https://forums.ageofempires.com/u/Juggernaut8704)\
**Post date:** [March 24, 2020, 9:25am UTC](https://forums.ageofempires.com/t/request-loading-dataset-mods/72889/3 "2020-03-24T09:25:01Z")

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How to use dataset mods for campaigns/scenario-editor in MS Store version?

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**Author:** ![Juggernaut8704](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/juggernaut8704/32/203886_2.png) [@Juggernaut8704](https://forums.ageofempires.com/u/Juggernaut8704)\
**Post date:** [March 25, 2020, 6:39am UTC](https://forums.ageofempires.com/t/request-loading-dataset-mods/72889/4 "2020-03-25T06:39:15Z")

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Noticed another problem.  
Dataset mods are no longer able to load modded unit icons in the current version.

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**Author:** ![Elavid570](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/elavid570/32/39580_2.png) [@Elavid570](https://forums.ageofempires.com/u/Elavid570)\
**Post date:** [April 20, 2023, 2:09am UTC](https://forums.ageofempires.com/t/request-loading-dataset-mods/72889/5 "2023-04-20T02:09:03Z")

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I find myself having the same request. I’m making a data mod that changes some unit stats and it would be great if I could just click “Test” in the scenario editor to test it. I guess if I were a really serious modder I would replace the main empires2\_x2\_p1.dat file in the game itself; does that work? I’m kinda scared to even try.
