# \[RoR\] Jaguar running animation not updated

**URL:** <https://forums.ageofempires.com/t/ror-jaguar-running-animation-not-updated/290991>\
**Category:** II - Report a Bug\
**Created:** [October 30, 2026, 8:44am UTC](https://forums.ageofempires.com/t/ror-jaguar-running-animation-not-updated/290991 "2026-10-30T08:44:49Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Grandy02](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/grandy02/32/201751_2.png) [@Grandy02](https://forums.ageofempires.com/u/Grandy02)\
**Post date:** [October 30, 2026, 8:44am UTC](https://forums.ageofempires.com/t/ror-jaguar-running-animation-not-updated/290991/1 "2026-10-30T08:44:49Z")

</div>

### ▶ GAME INFORMATION

👇 _These details are CRITICAL; DO NOT skip them or your issue may not be reviewed._

- **GAME BUILD #:** 188329
- **GAME PLATFORM:** Steam
- **OPERATING SYSTEM:** Windows 11

### ▶ ISSUE EXPERIENCED

👇 _DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD._  
With 153015, the predator Jaguar received a distinct running animation. Previously, it used its walking animation while running.  
However, in Return of Rome, the predator’s running animation was not updated accordingly, where it still uses its walking animation for both walking and running.

As a side note, a second idle animation of the Jaguar (a\_pred\_jaguar\_idleB, see below) exists in the game files, which is currently not used in any game mode. Interestingly, the Black Panther’s sole idle animation appears to be based on it.

### ▶ FREQUENCY OF ISSUE

👇 _How often does the issue occur? CHOSE ONE; DELETE THE REST!_

- **100%** of the time / matches I play (ALWAYS)

### ▶ REPRODUCTION STEPS

👇 _List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!_

Here’s the steps to reproduce the issue:

1. In Return of Rome mode, open the Scenario Editor.
2. Place some Villagers for Player 1 and some Jaguars for Gaia close the Villagers.
3. Test the scenario and observe the Jaguars. When they chase the Villagers, they use the same animation as for walking.
4. Repeat the above in the base game. The Jaguars use a distinct running animation.

### ▶ EXPECTED RESULT

👇 _What was SUPPOSED to happen if the bug you encountered were not present?_  
Since the Jaguar’s running animation was updated in the base game, the same should happen for Return of Rome.

### ▶ IMAGE

👇 _ALWAYS attach a PICTURE (.jpg, .png, .gif) or VIDEO (.mp4, YouTube link) that highlights the problem._

In the base game, the Jaguars use a distinct running animation since an update.

 ![jaguar-running-base](https://forums.ageofempires.com/uploads/default/original/3X/6/9/6937129bf583b80a3be00ed82e6d89ee733d0824.png)

But in Return of Rome, it’s still the same as the walking animation.

 ![jaguar-running-ror](https://forums.ageofempires.com/uploads/default/original/3X/2/5/25bbc799329f6c55d7544121d73c11844f3bcedb.png)

The following idle animation (a\_pred\_jaguar\_idleB) is currently not used by the Jaguar in any game mode:  
 ![a_pred_jaguar_idleB_x2](https://forums.ageofempires.com/uploads/default/original/3X/9/c/9cf732199383119bd2e891736e0b22b42652bb4d.gif)
