[ROR] Stone Age to Imperial

It can be done with the Dark Age, in Empire Earth you go from the Iron Age to the Dark Age without problem, you keep the units of the Iron Age, but with the buildings of the Dark Age…

Empire Earth doesn’t have an Iron Age.
It’s petty stupid.
Empire Earth is also a different game with it’s own units so it can make the transition the way it want’s to.
AoE1 and AoE2 are different games with different tech trees that are not directly compatible.

The idea of this game mode is to still feel like AoE1 and AoE2 and not like an entirely new game.

True, I was confused with EE2… well you can debate whether there has to be a Dark Age or not…I don’t see the problem of going from the Iron Age to the Feudal Age considering with the Iron Age it lasted until the year 800 in Northern Europe and Japan…it would be from legionnairy to MAA, from composite archer to crossbowman, cataphract to horse rider and so on…

The civs would be:

Middle Eastern civs - Saracens

Greeks civs - Byzantines

Romans (AoE 1) - Romans (AoE 2)

Cartaginians - Berbers

Celts (AoE 1) - Celts (AoE 2)

Britons (AoE 1) - Britons (AoE 2)

Sh4ng - Ch1na

Yamato - Japanese

Iron Age is a bad age name.
We are still in Iron Age. Nothing replaced Iron.
Steel is just fancy Iron.
Plastic might have replaced ceramics but nothing replaces Iron.

Try starting with that then and see where it takes you

Archer important than cross bow very much, you can create more unit but never change this unit, AOE 2 make wrong all thing in reality history. Dont make AOE 1 same. Camel + bonus damage to elephant :rofl::rofl::rofl:. Such

That’s true… But it is more for reasons that at that time began to use iron in everything … EE2 has iron age,EE1 does not…

It is because the elephant is considered heavy cavalry, so the camel, as it is light cavalry, have bonuses against them, that has been respected in all the games of the saga …

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Haha stupid logic but you call AOE 1 classic timeline and house stuck unit is bug. :rofl::rofl::rofl::rofl::rofl: Good elephant is cavalry camel is not cavalry :grin::grin::grin: good good. AOE like a joke of history :rofl::rofl::rofl:

Camels ARE cavalry, it just that they are an anti-cav cavalry.

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Like me said, supper logic joke :grin::grin::grin:. Lose game no questions why ror and de dead in Viet + china . Game :))))

Camels don’t have the cavalry armour class in RoR because they are the only unit with bonus damage against cavalry themselves.

Also Elephants and Chariots take less bonus damage.
But it’s not really relevant because Camels are a Bronze Age unit and Elephants are an Iron Age one, Camels are never good against Elephants.

I talking about logic game + history, many things so laugh with aoe logic. But benefit of classic AOE 1 they call by bug when bug really is aoe :smiling_face::smiling_face:

Of course…they are anti-cav cavalry…

They are anti-cav cavalry with “ranged weakness”. That also makes a significant difference for them.

Yes, that is, they are weak against ranged units like Horse Archers…

Camel Riders receive a +8 attack bonus against horse units, and +4 against chariot and elephant units. Because of their otherwise weak attack and lack of armor, they are basically only useful against cavalry in the Bronze Age. Beyond the Bronze Age, Camel Riders are no longer the best option as an anti-cavalry unit since a fully upgraded Cataphract can take down a Camel Rider. Thus, the best units to counter cavalry in the Iron Age are by far War Elephants and Centurions.

However, Camel Riders are faster than and remain more than a match for a fully upgraded Heavy Cavalry in the Iron Age, and can easily dispense with Horse Archers and Heavy Horse Archers (Horse Archers can use hit-and-run tactics against them, however).

Palmyran Camel Riders are the fastest in the game, having a 25% increase in speed, which makes them excellent for raids and rushes early in the Bronze Age and allows them to catch up to even the agile Heavy Horse Archers in the late game.

The camel was adopted for military use at a very early date, perhaps before the horse in the Middle East. Camels were particularly useful for moving quickly across the desert wastes and favored by small raiding parties. They were also used in battle by desert civilizations such as the Assyrians. Riders fought with spears and swords. Like light cavalry, they could take part in the pursuit of a beaten army. They were also useful against cavalry because horses were unaccustomed to the camels’ odor and often refused to come near them.

The Minoans’ access to Camel Riders is odd, as camels are not native to Crete and the Aegean.
Though the Romans have no access to Camel Riders in the game, they had a camel force in reality called the Dromedarii. This is likely because the game’s Romans are based on the Roman Republic and early Empire, while the Dromedarii existed in later times and consisted of Arab and Syrian auxiliaries, not Romans. In Age of Empires II, the Eastern Roman civilization, the Byzantines, have access to cheaper Camel Riders than other civilizations.

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