I think samurais are a bit odd and weak now with champions being cheaper (which is very nice).
I think maybe a plus 15 hp or some buff would be very good just to make japanise a top tier civ.
Take in count that hp doesnt really mean they are way better against archers (they would still get oneshoted) , but i would like that samurais holded better against paladins.
I just dream of a cool and funny aoe 2 where every civ is top tier.
It does not amtter, it only matters that the civ as a whole is.
If a civ is good, increasing it’s power in any regard will only make it stronger and drive the win rates of worse civs down. Nothing happens in a vacuum.
Samurai is only supposed to be used against Boyars, Cataphracts, Throwing Axemen, and other units of a similar type. It is a specialist, which Japanese does not even need, but get anyway because they need an UU.
Basicly making archers free for persians is ok and making khmer have insane farms is ok, but make samurais SLIGHTLY better is broken and unnecesary.
Well, I dont think adding +10 hp to samurais is broken. I would love it
It would, by virtue of snowball effect. Civs that are heavily dependant of their UUs (which Japanese is not, but Goths and Tatars are) would see a much lowered winrate against Japanese.
This is to be avoided, and balance should be focused around bringing failing civs closer to 50% winrate, rather than making civs with over 50% winrate stronger.
I do think the Samurai could use a bit of a bonus of some sort. They are supposed to counter unique units, but right now they really don’t do so very effectively, other than infantry, which are rarely seen.
They counter Cataphracts, Konniks, Tarkan, Huskarls, Keshiks, Boyars, Kamayuks, Woad Raiders, Throwing Axemen, Berzerkers and Jaguar Warriors cost-effectively. That is already a huge number of UUs to counter.