Scenario Editor: Change Technology Cost trigger changes cost for ALL players

:arrow_forward: GAME INFORMATION

  • GAME BUILD #: 101.101.44834.0 6148570
  • OPERATING SYSTEM: Windows 10

:arrow_forward: ISSUE EXPERIENCED

The Change Technology Cost Trigger in the Scenario Editor changes the cost of the specified technology for ALL the players instead of just the source player.

:arrow_forward: FREQUENCY OF ISSUE

  • 100% of the time / matches I play (ALWAYS)

:arrow_forward: REPRODUCTION STEPS

Here’s the steps to reproduce the issue:

  1. Create a new scenario in the editor.
  2. Add a new trigger
  3. Add a new effect and set it up as follows:
Effects_List: Change Technology Cost
Source_Player: 1
Technologies: Loom
Food:  50
Wood:  -1
Gold:  -1
Stone: -1
  1. Place down a Town Centre for Players 1 and 2
  2. Test the scenario
  3. Check the cost of Loom for Player 1. It should be 50 Food
  4. Now switch Point of Views to Player 2 (the default hotkey to do this is Ctrl+Shift+F2)
  5. Check the cost of Loom for Player 2. It is also 50 Food while it should actually be 50 Gold

:arrow_forward: EXPECTED RESULT

This trigger should change the cost of the technology Loom for only Player 1

:arrow_forward: IMAGE


Ingame Effects:

:arrow_forward: GAME FILES (SAVE / RECORDING)

Uploading scenario files is not allowed.

1 Like

Are you sure its not just that -1 is the default value of everything and it doesnt accept it aka ignores it and just put 0?

This bug got fixed in the last DE update update 50292