Scenario editor - Modify attribute attack/armor class not already existing

:arrow_forward: GAME INFORMATION

:point_down: These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.

  • GAME BUILD #: 101.102.39418.0 (#104954) 13464958
  • GAME PLATFORM: Steam
  • OPERATING SYSTEM: Windows 10

:arrow_forward: ISSUE EXPERIENCED

:point_down: DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD.

I tried to set the former bonus of Camel Archers vs Mamelukes (+4/+6 elite), i know it is possible with a custom dat but i don’t want using a custom dat for this. Regardless if i try to put extra damage and trying to import a class not already existing for the unit, nothing change.

:arrow_forward: FREQUENCY OF ISSUE

:point_down: How often does the issue occur? CHOSE ONE; DELETE THE REST!

  • 100% of the time / matches I play (ALWAYS)

:arrow_forward: REPRODUCTION STEPS

:point_down: List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!

Here’s the steps to reproduce the issue:

1.1 Modify attribute +4/+6 class 35 for Camel Archer
OR
1.2 Modify attribute +0 class 28 for Mamelukes
OR
1.3 Doing both

:arrow_forward: EXPECTED RESULT

:point_down: What was SUPPOSED to happen if the bug you encountered were not present?

Was supposed to do +4 / +6 (elite) damage on the Mameluke, in the case of the screenshot, it should have done 14 damage.

Is it a bug or is it normal ?

:arrow_forward: IMAGE

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2.

3.

Result for only one attack

:arrow_forward: GAME FILES (SAVE / RECORDING)

:point_down: Attach a SAVE GAME (.aoe2spgame) or GAME RECORDING (.aoe2record) of the match where you encountered the issue. Link it below if using an external file service.