I’m making a scenario where i use Dwarven Armory and the technologies it offers.
But i don’t want the dwarfs to pop out when you research the technologies.
Thus i made a trigger “Player: Set tech status” it focuses on the “thordwarfspawn” and i said it on “unobtainable”.
I testedplayed it, researched some techs. And these dwarfs still poppin out of the dwarven armory.
So i checked my trigger, it should be the right way.
Then i checked the techtree.xml from the game. Only the “thordwarfspawn” tech gives this opportunity thus i must focus on what the tech says.
So i’m reading, and the first line already is “UNOBTAINABLE”. Then how do i undo this technology in my scenario if it is already unonbtainable, but yet it is active…
Can you change this or make a new trigger that puts this technology out of order? Because now it is a tech that is eternal because of this loophole.