20 scouts =1200
10 bombards = 10,000
and 20 scouts melt right through 10 bombards? doesn’t matter if I’ve 30 spearmen in front, or right in front of the bombards, the scouts just run through, maybe 5 scouts die instantly to pikes and then the rest of the 15 just melt down a 10,000 investment.
Like, hello???
Of course the scouts die in the end, but in the end one player dumps 10k the other less than 2k.
Should make it so only horsemen and knights deal significant torch damage to siege units so that, in the process of killing the siege, you’re putting valuable horsemen and/or knights, which cost a significant greater amount than scouts, at risk.