Setting tech costs in triggers

There is an option to change the research location for techs as well as an option to change production costs for certain units. What I’m missing is a trigger to change the costs of a tech. Is there any workaround for this currently without introducing a data mod?
If not, could this potentially added in future patches?

1 Like

I still haven’t figured out how to accomplish this. Perhaps it’s possible with UP effects? I am not really familliar with them.