# Sheep on TC Looks Bad

**URL:** <https://forums.ageofempires.com/t/sheep-on-tc-looks-bad/211112>\
**Category:** IV - Discussion\
**Created:** [August 13, 2022, 1:33am UTC](https://forums.ageofempires.com/t/sheep-on-tc-looks-bad/211112 "2022-08-13T01:33:59Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![HungrySinger511](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/hungrysinger511/32/105155_2.png) [@HungrySinger511](https://forums.ageofempires.com/u/HungrySinger511)\
**Post date:** [August 13, 2022, 1:33am UTC](https://forums.ageofempires.com/t/sheep-on-tc-looks-bad/211112/1 "2022-08-13T01:33:59Z")

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Hey devs, could you fix the way the units walk through the wall of the TC. It makes sheep processing look bad. I find it a really big turnoff. As soon as the game starts you notice it. I also think the sheep should not be able to walk through each other like villages can as that looks unrealistic as well. Honestly, I think it’s a really well made game, but this one thing makes the game look trashy. Especially, since you notice it at the beginning of every game. Otherwise, I’m a fan of how the game looks.

 ![space](https://forums.ageofempires.com/uploads/default/original/3X/9/7/9794e9678c70da53694f779fbcc95464c850105e.jpeg)

Here is a picture of how I think it should look every time with the villagers on the outside of the TC:

 ![a.PNG](https://forums.ageofempires.com/uploads/default/original/3X/f/9/f92446ffac132a77d2b8f7edfaf5c36c9d5ae756.jpeg)
