Shieldman - New Trash Unit

11
They literally have 8 damage as the max possible (unless you have a UT or bonus that alters this) or if you take my stats, 7. Take away some due to melee armor and you have one of the worst attack values in the game. I’m pretty sure a +4 or something isn’t gamebreaking. Not to mention, they have low hp. Archers behind these guys would be strong but I wouldn’t call it OP. Give a few units some bonuses against them maybe and it would be balanced