Ship repair is clunky

Repair ships is clunky. Ordering villagers to manually repair each ship is micro intensive. Some solutions:

  1. All ships get to passively repair. This is the Bengali solution, and its probably the easiest to implement.
  2. All dockyards cause nearby ships to repair themselves for free.
  3. All dockyards cause nearby ships to repair themselves at cost.
  4. A drydock structure is introduced, which requires workers to garrison, but repairs nearby ships.

All of them sounds good as a civ bonus

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I tend to somewhat agree. There’s a reason monks heal automatically and at range, and ships aren’t really siege weapons.

Why not just make normal ships, but not cannon galleons, be healable by monks?

Add the monk-like ship capable of board and convert other ships and repair your own ships.