Should animal corpses decompose faster when they are not interacted with?

According to one of the Devs that replied in another thread about this, blocking buildings is by design.

I don’t know how to fix it if it is meant to block buildings and decomposition will lead to an unknowledgeable Rus player wasting most of the deer in a team game. Maybe the meat could stop decomposing when picked up by a Scout, but any lost food is a nerf to the Rus we have at present.

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